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Cambridge, MA, December 23, 1996 -- Looking Glass Technologies set a new standard in computer aerobatic flight simulation with the critically-acclaimed, best selling Flight Unlimited. Now they are redefining the civilian aviation flight simulator genre with Flight Unlimited II (working title), scheduled for release in mid-1997.

Putting users in one of six distinct civilian aircraft, Flight Unlimited II will take PC pilots over 8,500 square miles of breath-taking, photo-realistic terrain featuring the San Francisco Bay area - complete with all of the actual landmarks, buildings, rivers and roadways, all rendered in superb 3D! This title will be heralded as having the most realistic and accurate flight modeling in the industry.

It will also feature over 45 different airports to explore, including San Francisco International Airport. Flight Unlimited II enables the pilots to plan their own flights using the gameUs advanced flight planning tools, or go on more than 25 adventures that will provide flying challenges including: emergency procedures, dangerous weather, and life or death situations. Flight Unlimited's flight modeling and photo-realistic graphics set a new benchmark that all other flight simulators are now judged by, what Flight Unlimited did for aerobatic flight sims, our new title will do for civilian flight sims.

The release of Flight Unlimited II on CD-ROM for Windows 95 continues Looking Glass' commitment to developing leading-edge technology for all platforms.

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Looking Glass Technologies, Inc. is a leading developer of entertainment and simulation software distinguished by its expertise in 3D technologies. Headquartered in Cambridge, MA, the talented team at Looking Glass has created some of the best-known, best-selling titles in the interactive entertainment industry, including the Ultima Underworld series, System Shock, Flight Unlimited and Terra Nova: Strike Force Centauri.

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