Fighting Force to be released by Core Design in September 1997
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We follow the exploits of four main characters, Mace Daniels, Hawk Manson, Ben (Smasher)
Jackson and Alana McKendrick as they fight their way through approximately
10 action packed levels which break down into around 25 awesome stages. The
levels range from office buildings and trains, to flying airships and
secret islands.
Fighting Force allows the player(s) an unparalleled freedom of movement
within its 3D worlds. Choose your own destiny by selecting which route you
want to take through the game; play it again and you can take a different
route, exploring areas not previously seen.
An incredible variety of weapons can be collected as you progress but you can
also use surrounding objects - for example, smash the railing in the elevator
and use it as a weapon, bang the drinks machine and you'll get a handy bottle
to glass someone with...there is a wide variety of objects which can be picked
up and doing so may present the player(s) with a special bonus.
Each of the four characters will have attributes that enable them to perform
specific tasks or gain access to areas that the other characters cannot reach.
They have around 40-50 character-specific moves each, not counting special moves
and the use of weapons. The player(s) can also fight with multiple enemies
at the same time ie. 2 main characters onscreen plus 5 or 6 baddies at any one
time.
As well as Dr Zeng, there will be around 6 main bosses and a host of enemies
to include blading babes, motor cycle maniacs, mutants, cyborgs and seemingly
innocent members of the public...
Fighting Force is a cross between
Tekken II and Die Hard Arcade, but places
the characters in a complete 3D world that enables them to walk around and
explore, using and abusing surrounding objects at will. A one-on-one (possibly 4 player)
arena mode will also be included in the final game.
Click here for screen shots.
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