THE LEGO GROUP AND MINDSCAPE TURN LEGO BRICKS INTO BYTES ON CD-ROM
Adventures on Lego Island Combines Action, Fantasy & Building in the First LEGO CD-ROM GameA high-action fantasy and build game, Adventures on LEGO Island introduces kids to a LEGO world complete with dangerous missions, white- knuckle races, and more than 45 colorful characters, including a pizza- hungry villain. Based on the LEGO SYSTEM Town Play Theme, Adventures on LEGO Island is the first CD-ROM game being developed by Mindscape and marketed under the LEGO brand name. The game will be available in the third quarter of 1997 in English, French, and German for an estimated street price of 29.99 British pounds.
Who's Who on LEGO IslandAs the game begins, players are introduced to seven main characters: The Infomaniac, the host and helper on LEGO Island; The Brickster, the Island's bad guy, who creates chaos wherever he goes; Pepper, the skateboarding pizza delivery dude; his adoptive parents, Mama and Papa Bickolini, who operate the Island pizzeria and express their talents through song and dance; and Nick and Laura Brick, LEGO Island's favorite friendly constables.
Mulitiple PersonalitiesEach of the LEGO characters has specific character traits, skills, and foibles. With the exception of the Infomaniac and the Brickster, kids can "become" a character simply by click on it. Suddenly, they find out what it's like to live the life of a LEGO character from a first-person perspective.
Celebrity VoicesMindscape conducted a nation-wide talent search to find voices for 46 characters and 1,200 lines of dialogue. The cast includes such well-known voices as June Forray, the voice of "Rocky" in the Rocky & Bullwinkle cartoons, as Mama Bickolini; David Lander, "Squiggy" from TV's Laverne & Shirley as the Brickster and 13-year old John Morris, the voice of the beloved toy-owner "Andy", in Toy Story, as Pepper.
A Day in the Life of LEGO IslandPlayers explore LEGO Island by building vehicles, driving LEGO cars racing jet skies, riding bikes, and meeting other Island residents. From the gas station to the pizzeria to the racetrack, each location features interactive activities, hot spots, and gag animations. As players explore, LEGO characters pose questions that require them to make decisions that change the game's outcome. They might find themselves racing an opponent, delivering pizza on a skateboard, or zooming around on a jet ski to avoid hungry sharks! The Mindscape team intentionally designed the game with no predetermined order of events to encourage exploration and discovery.
Explore and LearnOn LEGO Island, there are no menus, buttons, or on-screen lists. Players use the mouse to navigate. They can customize their LEGO environment by clicking on people, animals, plants, and buildings to change their physical state.
A Challenge for All AgesAdventures on LEGO Island is self-levelling, so players' decisions in the game determine the level of difficulty. Younger players may simply explore the Island and be entertained by the characters and activities. Older players are more likely to undertake challenges in LEGO races and participate in increasingly difficult missions.
Your Mission, Should You Choose to Accept It...The game's ultimate challenge comes when a combination of actions enables the Brickster to escape from jail, disassemble the Island's only helicopter, and proceed to deconstruct the Island. To stop him, players must use imagination and clues in the game to discover the missing bricks, reconstruct the helicopter, locate the Brickster, and help the police catch him. The final showdown involves a madcap chase, complete with flying doughnuts and spinning anchovy pizzas, with police officers Nick and Laura Brick in hot pursuit.
An Educational PerspectiveAdventures on LEGO Island is a game based on sound educational principles, including character development, problem solving, and map reading. Mindscape modelled the personalities of the main LEGO characters on the seven areas of intelligence as defined by Harvard Professor Dr. Howard Gardner. Exploration on LEGO Island also reflects the influence of Dr. Seymour Papert, a Massachusetts Institute of TEchnology professor who believes that learning should involve exploration, detached from the right and wrong. Papert says this empowers children t explore their world with greater competency and confidence. Mindscape also worked with LEGO's education experts to ensure that the game reflects LEGO's attention to play values, imagination, and pedagogy.
It All Starts With DesignIn creating LEGO Island, programmers, creative planners, illustrators, designers, scriptwriters, educations consultants, and kids worked hand-in-hand in the "LEGO Construction Zone" to create the twists and tricks of the Brickster, the Infomaniac, and friends. The development team generated many of the ideas from a full-scale model of LEGO Island, complete with buildings, tunnels, a racetrack, and a surrounding waterway. Mindscape travelled the world to recruit educational experts and kids to act as consultants, and continuously challenged the game designers' ideas and creations.
TechnologyBringing LEGO into the multimedia age required designers to implement new technologies as they were being developed. These tools made it possible to produce advanced 3D graphics, smooth animations, detailed lip synching, and non-linear game play.
Mindscape, Inc. is a leading developer and publisher of consumer software for personal computers and video console systems. An industry pioneer with over fifteen years of experience, Mindscape provides award-winning software for the entertainment, education, and reference markets. Mindscape is headquartered in Novato, CA, with offices in North America, Europe, and Australia. The company's development subsidiaries include Strategic Simulations, Inc. (SSI) of Sunnyvale, CA, and Micrologic of Emeryville, CA. Mindscape is part of Pearson, plc, the international media group based in London which focuses on the information, education, and entertainment markets.
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