MECHWARRIOR FANS REJOICE!!! Ghost Bear's legacy is here and ready for action. For those of you who enjoyed playing MechWarrior II, and simply couldn't get enough, the expansion pack is what you've been waiting for. It offers twelve new missions to play, and some very interesting improvements in the game itself.
Ghost Bear's Legacy focuses on Clan Ghost Bear, one of the many clans in the BattleTech world in which MechWarrior takes place. MechWarrior II focused on two major Clans; Jade Falcon and Wolf, and their bitter hatred towards each other. This enmity escalated into a huge all consuming war, that left both sides reeling from casualties.
Hatamoto-Chi |
This time around, Clan Ghost Bear feels that it is better prepared and that it learned many lessons from the last time. However, just prior to the assault, the unthinkable happens. Ghost Bear's DNA facility is attacked by renegade mercenaries- the lowest caste - and has it's DNA storage looted. Without the DNA, Clan Ghost Bear's existence would be in dire jeopardy, and would lose much honor and face among the clans. That's where you step in. Mission by mission, you track down who invaded your base, why they stole your DNA and ultimately, who was behind the whole affair.
The great part of Ghost Bear's Legacy was the highly original variety of missions. Some of the missions took place in blizzard conditions on icy planets, others took place in swamp lands, and there was even one mission on the hull of your space ship in outer space! This was further enhanced by the addition of some very interesting new mechs, such as the Kodiak, and the Stone Rhino among others.
Graphically speaking, MechWarrior II and Ghost Bear's Legacy fit into a strange category. The graphics offered are not ground breaking and consist of basic polygonal structures. Having said that however, the detail is very sharp and crisp, and can be played in SVGA. Some of the world's actually look quite amazing. For instance, the desert is very reminiscent of the desert in the old Road-Runner\Coyote cartoons with big spires and mountains.
The Mechs themselves are pretty original, but do lack in detail. Activision missed out on applying texture maps to them, but did add them in MechWarrior Mercenaries. This was the weakest point graphically speaking.
The sound effects and music in the game are nothing short of outstanding. While most of the sound effects are limited to explosions and laser beams, we do get a clear on-board computer voice. All of the music is fully orchestrated and is just amazing. Each song fits the mood and ambiance of the game.
Game control can be a little tricky at the beginning. There are many keys to get used to, but as time goes on, one gets better. The player should really learn to use the mouse, as it allows him\her to swivel the upper body while running in a straight line.
Written by Anil Chhabra
Graphics: | 90% |
Sound: | 90% |
Music: | 90% |
Gameplay: | 90% |
Interest: | 90% |
Overall: | 90% |
Standard two-button joysticks, CH Flightstick and propedals,
Thrustmaster Flight, Weapons, and Rudder Control Systems,
Thrustmaster F-16 Flightstick, Gravis Gamepad and Phoenix Joysticks,
Virtual IO Glasses, Suncom Technologies SFX gamepad, Microsoft Sidewinder
joydstick.
Creative Labs Sound Blaster Basic, Pro, 16 and AWE32; Media Vision Pro Audio
Spectrum Basic, Plus and 16; Gravis UltraSound; Ensoniq Soundscape; Roland
MT-32; General Midi devices supported.
NOTE: This game will NOT run with an 8 bit sound card or the PC speaker. You
must own a 16 bit sound card.
100% Hayes compatible modem (9600 BPS or faster); Null-Modem connection, or
IPX/Netbios network.
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