Destiny is a 3-D, real time God game. In the tradition of the greatest strategy games that came before it, Destiny puts players in charge - controlling the development of mankind, from the Stone Age to Space Age .. and ultimately the fate of the universe.
Players begin the game as a tribal chief and must lead their people through time by carefully managing available resources. Destiny can be played as a game of Scientific Discovery or Military Conquest and is rendered in 3-D so that players have a unique first-person perspective that places them on the ground amongst their people.
Although Destiny's designers have gone back to God's original plan of creation, so you don't just have an overview, you join the party on the ground. Destiny has a multiplay feature that allows network and modem play with an advanced mode.
Destiny can be played from start to finish as a comprehensive campaign, or as mini scenarios within each age of discovery. The player can either start in the Stone Age, Gunpowder Age or any other period as the game progresses. And as Interactive Magic Chairman `Wild' Bill Stealey said "Every great strategy player wants to be God so they can control the entire universe and Destiny is designed to give players total control of their world, so that the fate of their people depends entirely on the decisions they make".
Title | DESTINY |
Developed by | DAGGER INTERACTIVE from the UK |
Format | CD ROM |
System Requirements | 486 DX-33 min, Windows'95, 8MB RAM, SVGA, Sound Blaster and compatibles |
RRP | 39.99 British Pounds |
Release Date | April/May 1996 |
Category | Strategy |
To find out more visit www.imagicgames.com
This press release was provided by Interactive Magic UK