SIERRA LAUNCHES THE REALM
NEW WORLD OF ON-LINE MULTI-PLAYER ADVENTURING
OPENS FOR BUSINESS ON THE WORLD WIDE WEB
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Bellevue, WA -- After more than two years of development and extensive
testing, Sierra's new Internet-based, multi-player adventure game, The Realm,
has finally opened its doors and is ready for business. Players from around
the globe can chat, quest, and battle together in the amazing online world of
Set in a fantasy world, The Realm is an ever-evolving online adventure
game of monsters, magic and medieval society. Complete with colorful graphics
and real-time animations, The Realm provides a forum for exploration,
questing, and combat. Each subscriber plays a character, complete with unique
attributes and features, who interacts constantly with hundreds of other
players and beasts.
Those familiar with Sierra's hallmark offline adventure gaming series like
King's Quest and Quest for Glory will instantly recognize the
presentation and interface of The Realm, which highly resembles the
play mechanics used in these popular games. The major difference, though, is
when you meet another character in The Realm, that character is very
likely to be another real person from across town or across the world. The
simple addition of this "human element" creates a new form of adventure game
that is open-ended and ever changing. It creates a completely new gaming
experience that has to be experienced to be properly understood.
Although The Realm has not yet been advertised in the media, and the
software to connect to The Realm is not yet available at retail,
already well over 5,000 players from as far away as the former Soviet
Union have signed-up for The Realm based on word-of-mouth.
Sierra has recently made major
investments in new servers to support rapid growth for the service, and the
main connection point for The Realm has been moved to a location in
San Jose, CA with a straight connection into "Mae West" to improve service
for customers and reduce "lagtimes" for customers playing through the
The Realm represents the end result of over two years of work by
designer Stephen Nichols and a team of developers at Sierra's offices
in Oakhurst, CA. Nichols is a veteran multi-player game designer and
was a key developer for The Imagination Network.
Players gain access to The Realm through purchase of an annual
membership of $49.95 that allows unlimited access to the service.
(SLIP/PIP connection not included.) Minimum hardware required to run
The Realm includes a 486/66, 14.4 modem or better, SVGA, 8Meg of RAM,
SVGA graphics, and a CD ROM drive.
The access software for The Realm is not available at retail, but it
can be purchased from Sierra at 1-800-757-7707 or on the
Sierra website. Gamers interested in experiencing The Realm
before purchase can try The Realm for free by downloading the
demo version of the product.
PC Compatible - 486/66 or better
14.4 modem or better required
8MEG RAM minimum/12MEG if running Windows 95 Internet SLIP/PPP
2x CDROM drive
A downloadable version of The Realm that allows a free single
evening's play is available at
www.realmserver.com. 30-day unlimited play accounts for The Realm
can also be found on the CD for Betrayal in Antara, TSR's Birthright, and the
Lords of The Realm II: Siege Pack.
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Sierra On-Line is one of the
original developers and largest worldwide publishers of interactive
entertainment, productivity and educational software. The company recently merged with
CUC Int'l, a technology-driven, membership-services company that provides access to travel,
shopping, auto, dining, home improvement, financial and other services to 62.5 million
consumers worldwide. The company's common stock is traded on the NYSE under the symbol CU.
Sierra's corporate headquarters are located in Bellevue, WA.
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